Draculas Castle Game

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Draculas Castle Game Website. So what the story with this game? Well, many years ago (I think I was still at school!), as far back as about 1989, I was beginning to formulate ideas for a game similar to Datasofts 'Bruce Lee' for the 8-bit machines. Connect Easily: Connect all players on a single device with game controllers, or connect together across multiple devices (or any mix that suits you). Collect Everything: Unlock Crossy Chicken and friends. Dress up in silly hats. Find New Stuff: With procedurally generated levels and variations, your tower run will be different every time!

The Game:

DraculasCastle is a spoof horror platform adventure puzzle game with fighting included.For those of you old enough to remember, it's probably best described asDatasofts ‘Bruce Lee' mixed with ‘The Castles of Dr.Creep' with a smattering ofmany others (Jet Set Willy, Hero of the Golden Talisman, Cauldron, Yie Ar KungFu, Pitfall, etc).For those of you whodon't remember them, it's probably not really like anything you have triedbefore! And for those that do, there is far more depth to this game. Izotope ozone 8 advanced.

Main title screen


Here's how the story goes…

A group offamous heroes have gone out ‘on the town' in Transylvania and have all had onetoo many drinks. The problem being that they are too wasted to give the taxidriver the right directions home so end up being taken to and dropped offoutside Draculas castle.So they decideto walk into the courtyard to see if anyone is in and BANG! The portculliscomes down behind them and they are trapped within the castle walls! The only wayout now, is to navigate through each room, sometimes byhaving to find a key and then open the locked exit to the next screen andeventually to freedom.

The problem is, thecastle belongs to Count Dracula, and he will pursue the characters throughoutthe game attempting to stop them, along with his cronies who will makeappearances on various screens. On some screens there may be closed doors orcupboards which may contain items which will aid/hinder the characters in theirbattle against Dracula and his evil minions.These can generally in some way be used to keep the nasties at bay for awhile or maybe protect the character from a dangerous part of the castleitself. However, sometimes an item is cursed and will prove to be a hindrancein some way or sometimes even fatal!

Dracula Castle Name

All the characters,apart from being able to jump, climb and swim have a range of differentfighting moves that they can perform; each one as individual as the next. Thesevarious attack moves may be more effective against some nasties than others.Falling on someone will damage them too! The heavier the better!

The full game will have12 characters. 4 of which are 'heroes' and the other 8 which are nasties, allcontrolled by joystick, joy pad or by the computer.

Inadventure mode the game will involve up to 4human hero characters trying to get the key on each screen to exit to the nextwhilst avoiding/attacking the nasties (some or all which may be humancontrolled) along the way and also picking up items which might help them withtheir objectives.

The adventure game willbe cleverly designed so that players can opt to play their favourite game typeby choosing to go in a certain path. For example, if you prefer puzzle solvingover combat, there will be a route through the castle which requires morethought to get through the screen than combat skill. However, if you are moreaction inclined you can take a different route and deal with less puzzles oradventure elements and just concentrate more on the fighting. The main paththrough the game however, will include all of these elements, so it's best topolish up all your skills as you never know what you might encounter in theshadowy corners of the game!

The game areas:

Thegame spans a number of different areas. From the castle grounds, the hero orheroes must navigate through the inner castle to reach the exit and freedom.But there are many different places to explore. I won't give away too much butyou may be able to find secret passages or unlock special doors which lead tovast underground caverns, forgotten graveyards and perhaps places which are farmore sinister. In total there are over 100 screens to explore.If you can findthem all!

Casino games for free online. The Hazards:

Aswell as the nasties chasing you around, there are many objects and hazards ineach room or area that can help, cause hindrance, pain or even loss of life.You must learn how to pass dodge or just plain avoid them. Below are just a fewexamples:

Crusher: Designed to press body parts out of chicken nuggetsstolen from the local fast food drive thru for the Frankenstein monster when afresh cadaver part isn't available, this lethal hazard stomps carelesscharacters into the floor causing instant death.

Van Der Graaf Generator:Dracula is looking to mass produce Frankenstein monsters (cheaprecession proof labour, you see!) and these things will be used to spark themonstrosities into life. Some are triggered from elsewhere; others are autotriggered by someone stood under them. They produce a bolt of electricity thatcan cause massive damage to a character. Beware!

Cutter: Used for sawing Draculascoffins into shape, but can also be very deadly to the unfortunate characterwho steps onto one of these!

Sinking Sand: Avoid at all costs! The poor soulwho unsuspectingly walks onto this will get a terrible surprise as they willget sucked down to contemplate their stupidity as they slowly drown!

Vampiron (TM) Tablets: Dracula has ploughed a substantial amount of cashinto sun block research and the fruit of such labour has been this product.It's like a concentrated internally digested high power sun block cream createdby highly paid demented scientists. Such a pill was created to allow vampiresto go out in the daytime, but if another character was to gulp it down, it mayjust have extreme effects on ordinary people.Who knows!

Force Field: Cannot be passed and will even cause damage iftouched in some cases, however there is usually a switch somewhere close toturn them off.

‘It' Block: When a character walks over this block, the characterthen becomes ‘it' and all the computer controlled characters will go lookingfor this unfortunate character. Mind where you step!

Puncho Block: This block can be continuous,triggered from elsewhere or self triggered. In any case, if a character isstupid enough to stand in front of it when a punch has been swung then.well.I hope you like seeing stars or are particularly fond of lying on the floorlooking up and wondering what just happened!

Slime: Unlike water which isn't too dangerous (unless you live in abig city and go for a swim in the local river!) slime is a waste product fromthe castle. I'm not even going to start to describe what's in it. Suffice tosay perhaps not the best mouth wash alternative in the world!

Spell Block: This block oozes a certain magical aura which can bedangerous to the touch. In fact such high concentrations of magic are containedwithin its mysterious shroud, that it could even will you to turn back to amore primal creature!.A sudden shock (like falling or a good smack) usuallyclears the senses and restores you back though!

The Characters:

Draculas Castle has a selection ofvaried characters who can either be controlled by a player or by the computer.Each one has different strengths and weakness. Here are all of the charactersthat will be available in the full release:

‘LongChop' Li:Legendary King of Kung Fu. Needs nointroduction. Probably the most suitable fighter of the bunch. (Special Attack:Flying Roundhouse)

Dracula's Castle Board Game

IkeBiteson:Infamous ear biting boxer. Seems to havespent more time in Jail/Court than in the ring. (Special Attack: BiteOpponent)


Mr.BIG:Hilariouslylarge British wrestler. Don't let him fall on you! (Special attack: SpinningFairy)


Drucillathe Witch:Thiswoman is an old country witch. More black mass than white candles though andwatch out for the claws! (Special attack: Night Club Stiletto Attack andSuccubus Kiss)

Dracula:Probably the most famous of scary characters of alltime. Be careful though, as he has had several centuries to practice hisfighting skills! (Special Attack: Demon Possession Bite)

Zamo:Zamo had his glory days when he was hired to destroyLi. He failed miserably and decided on a more solemn career so went to work forDracula as a chef. Seeing Li again has made him very angry and he still hassome old scores to settle. (Special Attack: Open mouthed Chicken Punch)

Frankenstein:The grand daddy of what is now called 'Plastic surgery'. Taller than theother characters and for goodness sake, don't get in range of that punch!(Special Attack: Leaping Salmon Manoeuvre)


Bones:Not a member of the original StarTrek team, but almost as old! (Special Attack: Bone Clobber)

Fu Manchu:An oldChinese villain who is a master of deception and cunning. Not bad at Kung Fueither! (Special Attack: Flying Matrix Kick)

MadAxeman:Thisnut will attack any heroes who look like they need their necks trimming. That'sgenerally all of them. (Special attack: Executioners chop)

Pinyata theYeti:This female Yeti is out ofher comfort zone and very distressed here. She has had her young childrenkidnapped by Dracula and he has somehow twisted her into thinking it's the herocharacters who have taken them. So shes in no mood to reason with anyone!(Special Attack: Woodland Uppercut)

Mummy:Called from the grave by Draculabecause of his fierce warrior king reputation many millennia ago. However timechanges things and this guy is a bit rusty and about 4000 years past his prime.He is still immensely powerful though. (Special Attack: Wrath of Ra and Spellfrom the book of the dead.) Figaro slot machine.


Castlevania III: Dracula's Curse
Developer(s)Konami
Publisher(s)
  • JP/NA: Konami
  • EU:Palcom
Director(s)Hitoshi Akamatsu
Designer(s)I. Urata
Programmer(s)Yasuo Okuda
Mitsuo Takemoto
Artist(s)Noriyasu Togakushi
Takeshi Fujimoto
I. Urata
Composer(s)Hidenori Maezawa
Jun Funahashi
Yukie Morimoto
Yoshinori Sasaki
SeriesCastlevania
Platform(s)NES/Famicom
Release
  • JP: December 22, 1989
  • NA: September 1, 1990
  • EU: December 10, 1992
Genre(s)Action, platforming
Mode(s)Single-player

Castlevania III: Dracula's Curse[a] is the third Castlevaniavideo game produced for the Nintendo Entertainment System. It was published by Konami in Japan in 1989, and in North America in 1990, and in Europe by Palcom in 1992. It was later released on the Virtual Console for the Wii, Nintendo 3DS, and Wii U.

Mystery Of Dracula's Castle

Castle

Castlevania III: Dracula's Curse is a prequel to the original Castlevania (much like the earlier Game Boy game Castlevania: The Adventure), set a few centuries before the events of the original game. The game's protagonist is Trevor C. Belmont, an ancestor of the original hero Simon Belmont.

Gameplay[edit]

The player can choose between two stages to follow at several points in the game.

Castlevania III abandons the action-adventure and role-playing elements of its immediate predecessor Castlevania II: Simon's Quest and returns to the platform game roots of the first Castlevania title. Unlike Castlevania, however, Castlevania III is non-linear: Trevor, the main character, can be assisted by one of three possible assistant characters, and after completing the first level, and at several other points throughout the game, the player is given a choice of two branching paths to follow. The player can obtain multiple endings depending on the choices they make throughout the game.

There are two main routes through the game's sixteen stages, which are referred to as blocks and are broken down into several sections. The second stage is an optional excursion for picking up one of the three partner characters, and the main branch occurs part way through the third stage. Each route contains total of nine stages (ten if the player takes the optional second stage). The upper route takes the player across the lake to the main bridge, entering Dracula's castle through the front gate, and is generally regarded as the easier of the two routes.[original research?] The lower route takes the player through a series of tunnels and cavernous areas, eventually scaling the cliff side below the castle, and is generally considered more difficult than the upper route.[original research?] The lower route also features one short branching section of its own at stage 6. The two paths converge in the main hall of the castle.

Plot[edit]

The year is 1476, and Count Dracula has started to ravage Europe with an army of monsters. The Belmont family of vampire hunters, once exiled from Wallachia, are called into action by the Church. They feared the Belmonts' 'super-human' power, but with Dracula menacing to swallow Europe in darkness, they are left with no choice but to call Trevor Belmont, current wielder of the Vampire Killer Whip.

Joining Trevor Belmont in his mission to defeat Dracula are three new playable characters: Sypha Belnades, a young sorceress with poor physical attack power but powerful elemental magic spells at her disposal; Grant Danasty, a pirate with the ability to climb on walls and change direction in mid-jump (a rare ability in earlier games of the series); and Alucard, Dracula's son, a dhampir with the ability to shoot fireballs and transform into a bat. Trevor can be accompanied by only one companion at a time. If he chooses to take on another he must abandon his current companion. The player can 'spiritually transform' between Trevor and his ally with the 'select' button. Both Trevor and whoever is accompanying him share the same health meter. The ending of the game differs depending on which companion Trevor has with him at the time, or if he does not take another character with him at all.

Development and release[edit]

Besides the different title, Akumajō Densetsu, the Japanese version has several other differences. It contains a specialized 'VRC6' coprocessor chip. The game's audio programmer, Hidenori Maezawa, assisted in the chip's creation. This chip added two extra pulse wave channels and a saw wave channel to the system's initial set of five sound channels. The majority of the music combines the channels to imitate the sound of a synthesized string section. Western versions of the NES did not have the ability to support external sound chips, so the North American release replaced the VRC6 with Nintendo's Memory Management Controller 5 (MMC5).[citation needed] The MMC5 chip's sound channels cannot be used with the NES, and the game's music had to be downgraded by Yoshinori Sasaki to comply with the NES's standard five channels. Akumajō Dracula Famicom Best was a soundtrack album that included the Famicom version of the game's original music.

In the Japanese version, instead of using a stabbing dagger, Grant throws daggers as his main attack. Some enemies do less damage in the Japanese version, and had their sprites changed for the Western releases. Some instances of nudity on the enemies were censored, and religious iconography was pared down. The Japanese version has slightly different backgrounds in many stages, and has special effects not seen in the North American and European releases.

The North American and PAL versions have several hidden features that can be accessed by entering a certain name for the player, which include starting the game with 10 lives (by entering the name 'HELP ME'), the option to start the game with any of the three spirit partners, and to access the second, more difficult quest. These features are not present in the Japanese version.

Castlevania III was the first game in the series to have different packaging artwork outside Japan, painted by Tom Dubois using alkyd paints. It was inspired by Ray Harryhausen. Dubois would go on to design the North American packaging for Super Castlevania IV, Castlevania II: Belmont's Revenge and Castlevania Bloodlines.[2][unreliable source?]

It was released in Japan on December 22, 1989, in North America on September 1, 1990, and in Europe on December 10, 1992. The game also received a Windows release on November 16, 2002.[3][better source needed]

It was released on the WiiVirtual Console in the PAL regions on October 31, 2008, in North America on January 12, 2009 and in Japan on April 21, 2009. It was released on the Nintendo 3DS Virtual Console in the PAL regions on April 17, 2014 and in North America on June 26, 2014. It was released on the Wii U Virtual Console in Japan on April 16, 2014, in North America on June 26, 2014 and in the PAL regions on September 4, 2014.

It was later released again as part of the Castlevania Anniversary Collection for Xbox One, PlayStation 4, and Nintendo Switch on May 16, 2019. The Famicom version was made officially available to western audiences for the first time as a bonus update to this collection a month later.

Reception[edit]

Japanese game magazine Famitsu gave it a 30 out of 40 score.[4] In 1997 Electronic Gaming Monthly ranked it the 57th best console video game of all time, citing the multiple playable characters and routes to choose from and the outstanding graphics and music.[5]Nintendo Power listed it as the ninth best Nintendo Entertainment System video game, praising it for its strong improvements over previous entries in the series.[6]Game Informer's Tim Turi felt that it was a return to form after Castlevania II. He discussed characters such as Alucard (whom he called iconic) and Grant (whom he praised for his wall cling ability).[7]GamesRadar ranked it the eighth best NES game ever made. The staff felt that it returned to Castlevania's roots after Castlevania II yet 'took the series to new heights.'[8] GameZone ranked it as the third best Castlevania title. The staff preferred III the most as it felt like the original game the most; they felt its price on the Virtual Console was worthwhile.[9]

IGN placed Castlevania III: Dracula's Curse 5th on their list of the Top 100 NES Games.[10]

Former Castlevania Producer and developer Koji Igarashi cites Castlevania III as his favorite game in the series, noting the sound and setting as the reasons. Shutaro Iida, who was a programmer for the GBA and NDS games and director of Castlevania: Harmony of Despair, also said it as his favorite in the series, and cited the special sound chip in the Japanese version as the reason why.[11]

Remakes[edit]

Windows media home server. At least two partially made fan remakes of the game exist, with updated graphics and sound.[12][13]

Dracula's Castle Game Walkthrough

In other media[edit]

Buffalo grand slot machine free play. The 1991 Captain N: The Game Master episode Return to Castlevania was based on this game.[citation needed]

The Real Castle Dracula

An animated Dracula's Curse movie had been in development since 2007 with writer Warren Ellis, Frederator Studios, and James Jean attached to the project.[14] In August 2015, film producer Adi Shankar teased that the project, now an animated mini series, was finally in production.[15] Titled simply Castlevania, the first season of the series premiered on Netflix on July 7, 2017.[16] After the 4-episode first season premiere, it was later renewed for an 8-episode second series which premiered on October 26, 2018. A ten-episode third season was released on March 5, 2020.[17]

Notes[edit]

  1. ^Known in Japan as Akumajō Densetsu (悪魔城伝説, Demon Castle Legend)[1]

References[edit]

  1. ^'Akumajō Densetsu' 悪魔城伝説 [Castlevania III: Dracula's Curse] (in Japanese). Konami. Retrieved 2020-08-02.
  2. ^Dubois, Tom. 'Tom Dubois interview'. BOX=ART (Interview). Interviewed by Gidney, Adam. Archived from the original on August 30, 2016. Retrieved August 22, 2016.
  3. ^'Konami Collector's Series: Castlevania & Contra'. GameFAQs. Archived from the original on 2015-09-12. Retrieved 2015-06-16.
  4. ^'悪魔城伝説 [ファミコン] / ファミ通.com'. Famitsu (in Japanese). Retrieved 2018-07-24.
  5. ^'100 Best Games of All Time'. Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 126. Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.
  6. ^'Nintendo Power – The 20th Anniversary Issue!'. Nintendo Power. Vol. 231 no. 231. San Francisco, California: Future US. August 2008. p. 71.
  7. ^Turi, Tim (2012-04-04). 'Ranking The Castlevania Bloodline'. Game Informer. Archived from the original on 2013-05-07. Retrieved 2013-12-05.
  8. ^'Best NES Games of all time'. GamesRadar. 2012-04-16. Archived from the original on 2015-08-03. Retrieved 2013-12-05.
  9. ^Workman, Robert (2011-09-27). 'Happy 25th Birthday Castlevania: The Ten Best Games in the Series'. GameZone. Archived from the original on 2013-12-11. Retrieved 2013-12-06.
  10. ^IGN Staff (2011). 'Top 100 NES Games'. IGN. p. 5. Castlevania III: Dracula's Curse. Archived from the original on October 25, 2013. Retrieved July 29, 2020.
  11. ^Knezevic, Kevin (2017-06-23). 'Symphony Of The Night Designer IGA Talks Bloodstained's Delay And His Favorite Castlevania'. GameSpot. CBS Interactive. Archived from the original on 2017-10-17. Retrieved 2017-07-25.
  12. ^https://www.youtube.com/watch?v=gK5QE_8Vg6k&t=394s
  13. ^https://www.youtube.com/watch?v=roAfyYBFKfc
  14. ^Justin McElroy (2007-05-07). 'Warren Ellis planning on three Castlevania films'. Joystiq. Archived from the original on 2008-10-05. Retrieved 2008-07-13.
  15. ^Trumbore, Dave. 'Super Violent 'Castlevania' Animated Series Coming from Producer Adi Shankar'. Collider.com. Archived from the original on August 26, 2015. Retrieved August 26, 2015.
  16. ^Williams, Mike (February 8, 2017). 'Castlevania Headed To Netflix in 2017, From Warren Ellis and Adi Shankar'. US Gamer. Archived from the original on February 11, 2017. Retrieved February 8, 2017.
  17. ^Elfring, Matt (March 5, 2020). 'Here's What's New to Netflix in March 2020: Castlevania Season 3, More Movies, TV Shows, and Originals'. GameSpot. Retrieved 6 March 2020.

External links[edit]

  • Castlevania III: Dracula's Curse at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Castlevania_III:_Dracula%27s_Curse&oldid=1003276478'




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